Hagenstedt FS2013 Startup Lets Play Series 1 Part 1 and 2
Hey ho – this is Farmer-George, eye sees ewe. Ave you come to watch me workin’? Arrr you ave, just don’t get in moi way or eye’ll stick a pitchfork in you! (Grumpy Farmer-George)!
I have a few hours of video sitting on my hard drive, from when I did a play through at Hagenstedt. I played this map loads before I ever got round to recording a gameplay video, so I know where things are and what to do to make the most money on your farm.
When you start your farm, sell the things you don’t need, like the plough.
Basically, keep the harvester running as much as possible, change the crop type over to Canola as soon as you can. Sell the plough since you won’t need it and buy and extra tipper wagon of the same type you already have.
Canola is the best crop to produce! Eye’s likes it anyways!
Next buy a Amazone Sprayer if you don’t already have one and spray any fields of crops you have alrady been given at the start of the game. Also bring all of your vehicles over to the main farmyard and get them pulling wagons or seeding etc.
Always make course play courses whenever you drive anywhere, even if it is not your intention to keep the course, you can discard it at any time. I look at it this way; You are going to make the trip anyway, so why not just record it? Even if you are going the wrong way on roads and crossing fields etc. Just still record it.
Starting Out on a Mod Map?
Often in modded maps, the developers leave the PDA map till last. This makes it very hard to find your way around. So, if you are just starting out without much experience under your belt; Check the PDA to see if it represents the layout of the map properly.
In standard default maps or DLC maps that come with the main game, the PDA should always match the map and it will not be an issue. Next, make sure you have the CoursePlay mod.
Remember: Always make course play courses whenever you drive anywhere!
Learning to use CP properly will be the best use of your time in this game. After learning CP then learn to use Auto-Combine. (Another similar vehicle auto drive tool). It will make your games more interesting, rewarding, profitable and stop you from giving up from boredom.
The CoursePlay Mod file just goes into your mods folder as a zip file. (You do not need to unpack it), or you might get a download that is a self install that you just download and double click. (You won’t even need to find your mods folder).
Using CoursePlay will make your games more interesting, rewarding, profitable
and stop you from giving up from boredom!
Playing any farming simulator game without course play or some sort of auto drive feature is really tedious. The other main contender to CP (CoursePlay) is Auto Combine. It also works alongside of CP. I use them both together in all my games. The latest version in my games is v2.4 but I think there was another newer version that fixed a bug in the mod.
Some of the features of Auto Combine will be limited without CP. (CP=CoursePlay). Like where the harvester goes to unload itself: – Without CP, you place your tipper wagon in place at a certain point so the harvester can return to it over and over again to empty whilst harvesting the field.
But if you don’t get the tipper wagon in the exact same position each time you return after emptying the tipper, the harvester won’t line up with the tipper wagon.
However, with CP, you just build a course that drives the tipper wagon to the silo to tip and then return to the field the harvester is working in. Then by setting a WAIT POINT (where the harvester will stop), the tipper wagon will always be in the same position for unloading. Easy!
I even set two tippers on the same course when the distance to the silo is very far. The second following vehicle will wait till the first vehicle embarks to the silo when full, and become the wagon that is filled by the harvester.
I think in the newer version of AutoCombine, the harvester CAN find the tipper wagon, but maybe only if and when it is attached to a tractor. I’m not sure now I think about it, (Don’t expect me to do all the work, (Says Grumpy Old Farmer-George)); Perhaps you could check that out and write in via comment to this post below.
Commenting Notes:- I will only allow and approve comments that are nice, not spammy or full of links to none related content and that only focus on what we are talking about in this post. (Get it)?
The benefits of using Auto Combine, are that you can have different ways to harvest your field. For example there is a rotational harvester path, clockwise or anticlockwise.
This rotational harvest path is ideal for oddly shaped fields. You might have to drive the first outer circumference yourself, just to clear the edges of the field, (avoiding trees and fences that the harvester will get hung up on). After that, you just choose the direction, clockwise or anticlockwise and leave it to work.
AutoCombine also uses a ‘SNIFFER’ to find the crop. This is amazing! I did ask the developers, (who never reply BTW), if they could give us extra control to select only one crop type to be harvested and to be able to increase the radius of the search area when autocombine is seeking for more crop to harvest.
Another feature of AutoCombine is that it can harvest in a hexhagonal* or pentagonal** route. Or simply harvest a square. This works the same as the hex* and pent**, but is easier to explain.
Technically known as Squarecles, (pronounced ‘Skwerkells’),
(***A technical term often used by Professor Farmer-George).
AutoCombine drives your harvester along the north top edge, down the east side, back along the south edge and up the west edge. Then repeats in ever decreasing Squarecles*** (***A technical term often used by Professor Farmer-George).
Well, aside from watching me play, I hope, (if you have read this), that I have convinced you to always use CoursePlay. Otherwise you will probably find your game tedious and time consuming to play. With CP, if you always record every new trip you make carefully, you should only have to ever drive it once! GG 😉
No more, back and forth to the silo, even if you are still manually emptying the harvester! Once full, you can just send your tipper wagon to empty on its own. Delegation is the key to farming, even on a real farm. Get your workforce to do the work and you direct and delegate.
Now Gerroff Moi Laand….. (Says Grumpy Farmer-George)!
Hagenstedt FS2013 Startup Lets Play Series 1 Part 1 and 2 is where we start out a new game in Hagenstedt, normal mode. CoursePlay and normal time.